Grimoire

Grimoire is a game I developed as a group project for my Digital Games degree. It is a cooperative game for 1 to 4 players, where you play as a group of alchemy apprentices who need to create potions and defeat monsters to safely return home. The game is inspired by the gameplay flow of Overcooked, while adding elements from the Tower Defense genre, creating a more strategic and dynamic experience. During the project, I was responsible for developing various 3D assets for the composition of the environments and interactive objects, as well as for their digital painting and implementation in Unity. I was also responsible for level design and the implementation of a dynamic difficulty system. The project was presented as a graduation project at PUC Minas. It was also evaluated at SBGames (Brazilian Games Symposium), where it received an honorable mention. This recognition highlighted the quality of the project, showcasing the dedication and effort of the entire development team. The award was a great source of encouragement for everyone involved in the project.