EDUCATION
Artificial Intelligence – Specialization (Postgraduate Degree)
Pontifícia Universidade Católica de Minas Gerais | 2021 – 2023
Digital Game Technology – Bachelor’s Degree
Pontifícia Universidade Católica de Minas Gerais | 2015 – 2018
PROFESSIONAL EXPERIENCE
CODEBUDDY – SUPERGEEKS | 2022-2024
Technical Coordinator
● Managed the team of instructors and managed the school’s activity schedule.
● Responsible for training the team of instructors.
● Responsible for monitoring the process of applying classes and the content taught.
FREELANCER – CONECTA CHRONOS | 2021 – 2022
Game Designer, Game Developer
● Responsible for game design and development of game mechanics and interaction.
● Responsible for developing 3D models, animations and level design.
● Collaborated with the programming of the main systems in Unity 3D using C#.
● Performed testing and debugging processes to ensure the game’s functionalities.
CODEBUDDY | 2019 – 2022
Programming Instructor
● Taught children and teenagers the fundamentals of programming logic and languages (C++, C#).
● He worked with classes on projects developing digital games, applications and robotics.
EDUCATION
Artificial Intelligence – Specialization (Postgraduate Degree)
Pontifícia Universidade Católica de Minas Gerais | 2021 – 2023
Digital Game Technology – Bachelor’s Degree
Pontifícia Universidade Católica de Minas Gerais | 2015 – 2018
PROFESSIONAL EXPERIENCE
CODEBUDDY – SUPERGEEKS | 2022-2024
Technical Coordinator
● Managed the team of instructors and managed the school’s activity schedule.
● Responsible for training the team of instructors.
● Responsible for monitoring the process of applying classes and the content taught.
FREELANCER – CONECTA CHRONOS | 2021 – 2022
Game Designer, Game Developer
● Responsible for game design and development of game mechanics and interaction.
● Responsible for developing 3D models, animations and level design.
● Collaborated with the programming of the main systems in Unity 3D using C#.
● Performed testing and debugging processes to ensure the game’s functionalities.
CODEBUDDY | 2019 – 2022
Programming Instructor
● Taught children and teenagers the fundamentals of programming logic and languages (C++, C#).
● He worked with classes on projects developing digital games, applications and robotics.